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	<title>Comments on: Film Business Plans In A 2.0 World</title>
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	<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/</link>
	<description>Exploring ways to make movies that sell!</description>
	<lastBuildDate>Mon, 30 Aug 2010 14:22:24 -0500</lastBuildDate>
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		<title>By: Marcus</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-1082</link>
		<dc:creator>Marcus</dc:creator>
		<pubDate>Wed, 04 Aug 2010 20:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-1082</guid>
		<description>Interesting interview with director, Todd Solondz:
http://bit.ly/bNdLlI</description>
		<content:encoded><![CDATA[<p>Interesting interview with director, Todd Solondz:<br />
<a href="http://bit.ly/bNdLlI" rel="nofollow">http://bit.ly/bNdLlI</a></p>
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		<title>By: Lynch</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-981</link>
		<dc:creator>Lynch</dc:creator>
		<pubDate>Fri, 09 Jul 2010 21:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-981</guid>
		<description>We need to multi-platform. When I met Sheri at Sundance and we had some great conversations she helped me see that we should be selling the film while we are touring festivals with it. 

With BURDEN I toured for 6 months then entered Distribution talks, with a new film SWERVE that I produced we signed with a Buyer and Distributor before it&#039;s World Premiere.

Similar to a band, we should be touring with our film, selling it to multiple territories at the same time. We shouldn&#039;t do the waiting game anymore. Hollywood isn&#039;t, if a film flops they quickly put it on DVD to save Marketing money. Way pay twice the marketing for a failure.

We as indi-filmmakers don&#039;t have giant Marketing budgets so we need to do it all at once.

BURDEN and SWERVE will be playing on Italian TV starting Sept 1st 2010, and we are looking forward to continuing to lockdown other territories. 

We are living in a crazy new era where the rules just don&#039;t apply like they used to.</description>
		<content:encoded><![CDATA[<p>We need to multi-platform. When I met Sheri at Sundance and we had some great conversations she helped me see that we should be selling the film while we are touring festivals with it. </p>
<p>With BURDEN I toured for 6 months then entered Distribution talks, with a new film SWERVE that I produced we signed with a Buyer and Distributor before it&#8217;s World Premiere.</p>
<p>Similar to a band, we should be touring with our film, selling it to multiple territories at the same time. We shouldn&#8217;t do the waiting game anymore. Hollywood isn&#8217;t, if a film flops they quickly put it on DVD to save Marketing money. Way pay twice the marketing for a failure.</p>
<p>We as indi-filmmakers don&#8217;t have giant Marketing budgets so we need to do it all at once.</p>
<p>BURDEN and SWERVE will be playing on Italian TV starting Sept 1st 2010, and we are looking forward to continuing to lockdown other territories. </p>
<p>We are living in a crazy new era where the rules just don&#8217;t apply like they used to.</p>
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		<title>By: Money Blogging</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-768</link>
		<dc:creator>Money Blogging</dc:creator>
		<pubDate>Tue, 02 Mar 2010 03:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-768</guid>
		<description>I&#039;m interested in using some of your content for my blog. Please let me know if that&#039;s OK and I will link back to this page.</description>
		<content:encoded><![CDATA[<p>I&#8217;m interested in using some of your content for my blog. Please let me know if that&#8217;s OK and I will link back to this page.</p>
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		<title>By: mananafilms</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-758</link>
		<dc:creator>mananafilms</dc:creator>
		<pubDate>Thu, 25 Feb 2010 07:51:56 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-758</guid>
		<description>This is very interesting, and I would love to attend your workshop. New distribution platforms are something I&#039;m highly interested in, and this is something me and our studio are actively working on.</description>
		<content:encoded><![CDATA[<p>This is very interesting, and I would love to attend your workshop. New distribution platforms are something I&#8217;m highly interested in, and this is something me and our studio are actively working on.</p>
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		<title>By: John W. Bosley</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-749</link>
		<dc:creator>John W. Bosley</dc:creator>
		<pubDate>Thu, 18 Feb 2010 03:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-749</guid>
		<description>My first comment I want to make is that one of the problems filmmakers are making is that they see the &quot;film&quot; as the biz and not their company as the biz.  Yeah, your investors are putting money into &quot;the film&quot; but they should see that your next film helps promote their film and on and on.  The big studios may want a return on each film but they are seeing it as a long term, consecutive films made over many, many years, formula.

If we think of it as a company biz mindset than there are ways to cut cost long term.  First, don&#039;t rent but buy.  Make it part of your biz plan that if you, as a filmmaker, can make back the money from the film after a certain period of time (after completion) than you (original company) gets a &quot;bonus&quot; in the form of the equipment.  This gives you an incentive to sell, sell, sell and also when you&#039;re done you have something tangible.  Now the next film should cost you less because you have equipment that won&#039;t be part of the equation.  Now you might be able to have the original company make a cut of the backend as part of the trade for making the equpment available on film #2.  And so on and on so on.  My point is longevity.  The first film made make  considerably less but the second, third, fourth should start to cost less.  Plus you need to study some of Rodriguez&#039;s shooting technique like zooming between characters lines so that you are getting more than one shot per take, cutting down on production time.  There are many cost cutting ways to trim the budget.  Each film you should be learning your own tricks of the trade to make each one easier.

On marketing one of the things I&#039;ve learned is to find a way to get my audience to fall in love with some of my characters prior to seeing the film.  One of the things that made people watch episode after episode of LOST was that people fell in love with certain characters.  Since we&#039;re not shooting TV we have to find a way to make our audience fall in love with them prior to watching.</description>
		<content:encoded><![CDATA[<p>My first comment I want to make is that one of the problems filmmakers are making is that they see the &#8220;film&#8221; as the biz and not their company as the biz.  Yeah, your investors are putting money into &#8220;the film&#8221; but they should see that your next film helps promote their film and on and on.  The big studios may want a return on each film but they are seeing it as a long term, consecutive films made over many, many years, formula.</p>
<p>If we think of it as a company biz mindset than there are ways to cut cost long term.  First, don&#8217;t rent but buy.  Make it part of your biz plan that if you, as a filmmaker, can make back the money from the film after a certain period of time (after completion) than you (original company) gets a &#8220;bonus&#8221; in the form of the equipment.  This gives you an incentive to sell, sell, sell and also when you&#8217;re done you have something tangible.  Now the next film should cost you less because you have equipment that won&#8217;t be part of the equation.  Now you might be able to have the original company make a cut of the backend as part of the trade for making the equpment available on film #2.  And so on and on so on.  My point is longevity.  The first film made make  considerably less but the second, third, fourth should start to cost less.  Plus you need to study some of Rodriguez&#8217;s shooting technique like zooming between characters lines so that you are getting more than one shot per take, cutting down on production time.  There are many cost cutting ways to trim the budget.  Each film you should be learning your own tricks of the trade to make each one easier.</p>
<p>On marketing one of the things I&#8217;ve learned is to find a way to get my audience to fall in love with some of my characters prior to seeing the film.  One of the things that made people watch episode after episode of LOST was that people fell in love with certain characters.  Since we&#8217;re not shooting TV we have to find a way to make our audience fall in love with them prior to watching.</p>
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		<title>By: Charles_MusicSupervisor</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-744</link>
		<dc:creator>Charles_MusicSupervisor</dc:creator>
		<pubDate>Wed, 17 Feb 2010 00:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-744</guid>
		<description>I wanted to try and Mobile Film Works vid but could only find the link -- vimeo.com/9468818</description>
		<content:encoded><![CDATA[<p>I wanted to try and Mobile Film Works vid but could only find the link &#8212; vimeo.com/9468818</p>
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		<title>By: Charles_MusicSupervisor</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-743</link>
		<dc:creator>Charles_MusicSupervisor</dc:creator>
		<pubDate>Wed, 17 Feb 2010 00:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-743</guid>
		<description>Great read. I believe the possibility to expand within the 2.0 world will be determined by who will be able to figure out the best way to monazite &amp; exploit his/her online following. With all of that said there is a new service that allows filmmakers to showcase their films to fans, allowing fans to watch the director&#039;s film online and on their cell phones. If you were able to establish a following through a company like &quot;Mobile Film Works&quot; - it wold definitely keep you ahead of the game.</description>
		<content:encoded><![CDATA[<p>Great read. I believe the possibility to expand within the 2.0 world will be determined by who will be able to figure out the best way to monazite &amp; exploit his/her online following. With all of that said there is a new service that allows filmmakers to showcase their films to fans, allowing fans to watch the director&#8217;s film online and on their cell phones. If you were able to establish a following through a company like &#8220;Mobile Film Works&#8221; &#8211; it wold definitely keep you ahead of the game.</p>
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		<title>By: IndieMovieAuteur</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-738</link>
		<dc:creator>IndieMovieAuteur</dc:creator>
		<pubDate>Mon, 15 Feb 2010 12:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-738</guid>
		<description>The monolithic corps and traditional ways of doing things are now defunct, we should be embracing the potential of web 2.0 and social media as cheap distribution channels. 

Raising awareness about a project has never been easier, the online tools are far less expensive (if not free), if you&#039;ve got quality content and some imagination (which we&#039;d expect, being a film maker and all) then there&#039;s no excuse, engaging your target audience via the likes of Facebook, YouTube and Twitter is not rocket science. 

However, as @Diana says, the internet is a tough platform to generate a clear revenue model, advertising doesn&#039;t always cut it but is a good start, this is where we need our greatest minds working together, trying to develop a clear business model that considers web 2.0, peer to peer sharing, social media etc.

The web has changed things forever, and for everyone. Now we need to figure out how to best harness its power and apply it so that those who work hard and produce great visual projects can make some money to fund future ideas.</description>
		<content:encoded><![CDATA[<p>The monolithic corps and traditional ways of doing things are now defunct, we should be embracing the potential of web 2.0 and social media as cheap distribution channels. </p>
<p>Raising awareness about a project has never been easier, the online tools are far less expensive (if not free), if you&#8217;ve got quality content and some imagination (which we&#8217;d expect, being a film maker and all) then there&#8217;s no excuse, engaging your target audience via the likes of Facebook, YouTube and Twitter is not rocket science. </p>
<p>However, as @Diana says, the internet is a tough platform to generate a clear revenue model, advertising doesn&#8217;t always cut it but is a good start, this is where we need our greatest minds working together, trying to develop a clear business model that considers web 2.0, peer to peer sharing, social media etc.</p>
<p>The web has changed things forever, and for everyone. Now we need to figure out how to best harness its power and apply it so that those who work hard and produce great visual projects can make some money to fund future ideas.</p>
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		<title>By: Josh Snyder</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-732</link>
		<dc:creator>Josh Snyder</dc:creator>
		<pubDate>Sun, 14 Feb 2010 18:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-732</guid>
		<description>It seems so unusual, and yet so unfortunate, that nearly every aspect of creativity in our culture must be balanced with a keen business sense.  In order to be successful members of film production must know how to market their work.  Even people on the lower end of the ladder must strive to create portfolios that dazzle anyone hiring.  Yes, it&#039;s necessary and common sense, but it seems to me that anyone who isn&#039;t a desktop publishing wiz can easily get the short end of the stick.  If people don&#039;t know how to market themselves and their resume, how do they survive?</description>
		<content:encoded><![CDATA[<p>It seems so unusual, and yet so unfortunate, that nearly every aspect of creativity in our culture must be balanced with a keen business sense.  In order to be successful members of film production must know how to market their work.  Even people on the lower end of the ladder must strive to create portfolios that dazzle anyone hiring.  Yes, it&#8217;s necessary and common sense, but it seems to me that anyone who isn&#8217;t a desktop publishing wiz can easily get the short end of the stick.  If people don&#8217;t know how to market themselves and their resume, how do they survive?</p>
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		<title>By: Lisa</title>
		<link>http://independentfilmblog.com/archives/film-business-plans-in-a-2-0-world/comment-page-1/#comment-700</link>
		<dc:creator>Lisa</dc:creator>
		<pubDate>Wed, 10 Feb 2010 17:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://independentfilmblog.com/?p=170#comment-700</guid>
		<description>I agree with Movie Seals... trying to build a &quot;following&quot; prior o the movie being made is a ridiculous concept. There is no reason for an audience to care what you&#039;re film is about unless there&#039;s something in it for them. The product comes first. Yes, build your audience, but don&#039;t rely on that as a sales model. Any investor with marketing experience will laugh you out of the room. Building a brand for a movie before it&#039;s made is a money and time-consuming process. &quot;If you build it, they will come&quot;. 

I also agree with Derrick and Diana... It is a new form of freedom for the producer. For the savvy producer, it&#039;s a big fantastic new ballgame that he or she has better control of. This isn&#039;t a negative thing, this a GREAT thing! Yes, it&#039;s going to be more work on the business side but if you do a good job on the creative and get your distribution ducks in a row ON YOUR OWN prior to production, you can expect to do well. 

As I stated before, theatrical is where to consider a larger chunk of revenue. It IS possible to get a limited distribution deal with a theatre chain. There are 36 theatre chains in the U.S. 2,620 theatres and over 27,000 screens. ONLY 4 of those chains are &quot;biggies&quot; and that leaves 994 theatres that are owned by smaller chains if you can&#039;t get your foot in the door at the large ones. And yes, 

Bottom-line is if you don&#039;t want to do the research and the work it takes to get a product to the market, don&#039;t make a movie, make a You Tube video. 

One last thought...perhaps a group of filmmakers should get together and sue the government in order to loosen the SEC rules and regulations. Technically, SEC rules step on our constitutional rights and the rights of the &quot;little guy&quot; to make his own monetary decisions in order to grow and prosper. Think about it. Does the average person really have an opportunity to invest in a film? 35 is the maximum number of non-accredited investors you can have on a project. Originally, the rules were set in place to protect people from being taken advantage of. Times have changed and the rules are outdated. 

Building an audience would only make sense if they had the opportunity to invest in the project themselves. 5,000 people investing 10K gets you to a 5 million dollar budget. Smaller investment, smaller risk for an investor and you have 5000 sales people ready to go out and recruit an audience. The model has changed, people have changed, technology has changed...it&#039;s time for the SEC rules to change.</description>
		<content:encoded><![CDATA[<p>I agree with Movie Seals&#8230; trying to build a &#8220;following&#8221; prior o the movie being made is a ridiculous concept. There is no reason for an audience to care what you&#8217;re film is about unless there&#8217;s something in it for them. The product comes first. Yes, build your audience, but don&#8217;t rely on that as a sales model. Any investor with marketing experience will laugh you out of the room. Building a brand for a movie before it&#8217;s made is a money and time-consuming process. &#8220;If you build it, they will come&#8221;. </p>
<p>I also agree with Derrick and Diana&#8230; It is a new form of freedom for the producer. For the savvy producer, it&#8217;s a big fantastic new ballgame that he or she has better control of. This isn&#8217;t a negative thing, this a GREAT thing! Yes, it&#8217;s going to be more work on the business side but if you do a good job on the creative and get your distribution ducks in a row ON YOUR OWN prior to production, you can expect to do well. </p>
<p>As I stated before, theatrical is where to consider a larger chunk of revenue. It IS possible to get a limited distribution deal with a theatre chain. There are 36 theatre chains in the U.S. 2,620 theatres and over 27,000 screens. ONLY 4 of those chains are &#8220;biggies&#8221; and that leaves 994 theatres that are owned by smaller chains if you can&#8217;t get your foot in the door at the large ones. And yes, </p>
<p>Bottom-line is if you don&#8217;t want to do the research and the work it takes to get a product to the market, don&#8217;t make a movie, make a You Tube video. </p>
<p>One last thought&#8230;perhaps a group of filmmakers should get together and sue the government in order to loosen the SEC rules and regulations. Technically, SEC rules step on our constitutional rights and the rights of the &#8220;little guy&#8221; to make his own monetary decisions in order to grow and prosper. Think about it. Does the average person really have an opportunity to invest in a film? 35 is the maximum number of non-accredited investors you can have on a project. Originally, the rules were set in place to protect people from being taken advantage of. Times have changed and the rules are outdated. </p>
<p>Building an audience would only make sense if they had the opportunity to invest in the project themselves. 5,000 people investing 10K gets you to a 5 million dollar budget. Smaller investment, smaller risk for an investor and you have 5000 sales people ready to go out and recruit an audience. The model has changed, people have changed, technology has changed&#8230;it&#8217;s time for the SEC rules to change.</p>
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